fredag 5 mars 2010

10.000+ Downloads!


Just want to thank everybody that downloaded my apps. The total count of downloads is now: 10.986, with an avarage of 50 downloads per day! To celebrate this success two of my apps are now made free and will stay free for ever, if you haven't downloaded iKeepScore and iThinkQuick already, do it now, they are free :).
iSpark is still available so if you like sparkly and shiny things, take a look at it.
The news flow has been a bit dry, this is due to the fact that I've been realocted and quite busy at work. But do not fear, I'm in the middle of creating a framework that will allow me to make more apps, faster than before. More news on this will come soon.

Thanks to the guys over at AppFigures for the great stats compiler!

Have a great weekend!

-Joakim

torsdag 31 december 2009

Let me introduce: iSpark

First of all, thanks to the man/woman at Apple who reviewed iSpark in 48 hours! That's a new record for my apps, and I'm really happy about it being released before the new year .

This is what I wrote in the description on the Appstore:

"iSpark is a Particle Manipulator that lets you play around with 4 individual particle launchers. Each launcher can be customized using the sliders, you can choose size of the particles, growth, number of particles launched, speed of particles, you can even change the shape of the particles!
iSpark is the perfect app to play with during boring busrides, lectures or meetings. It's silent, fun and the result of a couple of minutes of tinkering is usually quite breathtaking.
Directly when you start the app there will be a tutorialvideo explaining the basics of the app, after that you're on your own, but you can always restart the app to see the video again.

iSpark manages 1200 particles when all the number sliders are at the far right, this means some pretty tough calculations for you iPhone/iPod, don't throw the app away if you get low framrate, try waiting for a bit or restarting the app. iSpark uses the accelerometer to affect the particles, try rotating your device to get different effects. It's also the perfect app for the holiday, celebrate the new year with 100% safe fireworks!"

And now to the nice part, it's free for NOW, it will be free for 2-3 hours so hurry up and download it now before the price is rised to the unhuman price of 0.99 $...



Have a great New Year's Eve!

Joakim Rosenstam

fredag 25 december 2009

News and a Contest!!!

Good news first

As some of you might have heard, I'm working on a new app, this app will be released sometime in the beginning of 2010, I still need to work alot on the UI but all major functions of the app is already done.




This time I'm really pleased with my work, the new app is a "particle manipulator", which basicly means that you have control of a number of particle emitters :). So far you control 4 emitters and you can move them, change number, size, speed and alot of other varibles. You can also manipulate the color and shape of the particles for each of the emitters.

Contest

Yes I shall have a contest! I need help with comming up with a good name for the new app, if you got a good name for it, post it here in the comments or send it too me by mail at: joakim.rosenstam@hotmail.com.

The rules are the following:

* The name of the app cannot be offensive.
* The name of the app needs to be really awesome, not just "P4rticl3s".

Don't take the contest to serious, I will however reward the winner with... Well we have to see about that later, but the winner will most definitely have his/her name somewhere in the new app :)

That is all for now, more info will come soon, happy holidays!

fredag 20 november 2009

Free For All!

Hello world, it's friday and today I'm feeling good so I decided to cut the price on all of my apps! Yeap that's right all my apps are now available for 0.00 $ ( or 0 kr if your from Sweden ) I will keep the low price only for this weekend.

Check them out and send me some feedback on them!




söndag 25 oktober 2009

Free Stuff!! ( U.S only )

Yeah that's right I will have a small giveaway of 10 of my apps ( 5 iKeepScore & 5 iThinkQuick ). All you have to do to get one of the apps is to live in the U.S and send an email to:

joakim.rosenstam@hotmail.com

the mail must contain which app you want and the titel of the mail should be: "iPhone App Giveaway". Hurry up to receive a free copy of iKeepScore or iThinkQuick!

Have a good one!

Joakim Rosenstam

fredag 16 oktober 2009

iKeepScore version 1.5.1 is out!

Great way to start the weekend, my app "iKeepScore" just got through the appreview process and will be out on the AppStore toworrow! I will post a link to the app here when it's out.

This update fixes the bugs i talked about in this post, the update is free so if you are a proud owner of iKeepScore go update it!

söndag 4 oktober 2009

Bugs.. Gotta love 'Em :)

Last night I recived a mail from a user of iKeepScore reporting some odd behavior. I booted up my version of iKeepScore, and sure enough the bug was there too. I went to sleep and first thing in the morning I started looking around the code, everything looked ok! Well, to be able to explain the solution I must explain how the app works.

What I have done is that I tagged each cell in iKeepScore with a number from 1 - 108 ( 6 players * 18 cells ) and in the
score calculating code I loop through the cells, adding the numbers together to a total score at the bottom. So this is was basiclly happend : one of the cells had the wrong tag...

So I decided to put the cells tag in the cell. The tag is basicly just a number. If you look to the right you will see two screenshots, the left one is correct, the right one is the one I got the first time. So the bug was this: instead of putting a 6 in cell number
6s tag, I had put 56 there.. and it got better... You can see that the cell where there are supposed to be a 42 is empty? Turns out I put a 41 in
that tag too. That one would have been
really hard for a user to catch, as it adds to the correct column.

I've updated the apps and sent in them to the Apple review team, expect the update to be released in about 3 weeks!